//  9 - hints

begintextlibrary;

  1 = "Type '1' - '4' to select characters in your party.";
  2 = "You can use the 'f' key on the keyboard as a shortcut to start and stop fights. Press the space bar to end a character's turn early.";
  3 = "You can use the 'g' key on the keyboard as a shortcut to get items.";
  4 = "Each spell has three levels of power. You can purchase the first two levels from a trainer. To reach the third level, you must find a spellbook. These are usually hidden in dungeons, but not always.";
  5 = "If you cast lots of spells, increase your Spellcraft skill. It makes all of your spells stronger.";
  6 = "If you defeat the monsters too slowly, towns will crumble and refugees will move from place to place. Happily, no matter how long you take to do things, you are always able to win the game.";
  7 = "You can change the order of your party on the Training window. (Press Info/Train to the right of a character's portrait to bring it up.)";
  8 = "Finding the game to be too tough? You can switch the difficulty to Casual on the Settings screen. You'll have a lot more fun.";
  9 = "Some creatures in the wilds will attack you unless you have enough Nature Lore skill. You can still attack them yourself if you want.";
  10 = "First Aid skill restores some of your health and spell energy after any battle in which you defeat a foe."; // 10
  11 = "There are hidden caches all throughout Avernum. They look like piles of dirt. You can find what is in them with enough Nature Lore skill.";
  12 = "Prefer the keyboard? You can use the arrow keys or the keypad to move around. Type 'u' to use objects. Type 'a' to talk to or attack characters.";
  13 = "Prefer the keyboard? You can use the arrow keys or the keypad to move around. Type 'u' to use objects. Type 'a' to talk to or attack characters.";
  14 = "To heal your party and restore its spell energy, walk through the gates of a friendly city. In small towns, you can rest in an inn.";
  15 = "To heal your party (including reviving an unconscious character), enter a friendly city. In small towns, you can rest in an inn.";
  16 = "Try to buy a few levels of Tool Use skill. It will help you deal with locked doors and traps.";
  17 = "There are ways to travel very long distances in an instant. Look for a mysterious hut on the surface northwest of Fort Emergence. Also, keep visiting Anaximander. He can help you.";
  18 = "To make time pass (or end your turn in combat), press the space bar.";
  19 = "To quickly switch between melee and missile weapons in combat, type 's'.";
  20 = "In combat, each character can be set to use a melee or missile weapon. To switch, use the buttons at the bottom of the screen (or type 's')."; // 20
  21 = "Your spell energy goes up as you gain levels. You can also train your Intelligence to gain spell energy.";
  22 = "Your health goes up as you gain levels. You can also train your Endurance to gain health.";
  23 = "You can have your characters switch places in combat. Select a different character to switch places.";
  24 = "Be sure to train your characters in the Endurance skill, especially warriors. This increases your health.";
  25 = "Each spell has three levels of power. A spell's effects increase as you learn more about it. To learn a spell at the third, highest level of power, you need to find a hidden spellbook or trainer.";
  26 = "Press the Journal button (it looks like a book) to see lists of all of your special items and current quests.";
  27 = "Press the F3 key to quickly save the game. Press F4 to load your Quicksave slot.";
  28 = "As you travel, Avernum will occasionally automatically save your game. This saved game will be called _Autosave._";
  29 = "Avernum too difficult? Load your saved game and use the Settings window to turn the difficulty down.";
  30 = "If you kill a monster who is much weaker than you, you only earn a little experience. If you kill a monster much tougher than you, you get more experience."; // 30
  31 = "Be sure to train your mages and priests in the Intelligence skill. This increases their spell energy and power.";
  32 = "Poison is dangerous, and acid is worse. If you are having trouble with poison or acid, use the Curing spell or Curing potions.";
  33 = "If the game is too difficult, explore somewhere else. If all the monsters in a region are too tough, hunt closer to Fort Emergence.";
  34 = "Getting lost? There is a map of the whole world. You can see it by pressing the map button to the right of the text area.";
  35 = "Lost? You have a map which shows all of Avernum. Press the World Map button to the right of the text area. Move the cursor over a location to see any quests that can be completed there.";
  36 = "There are four Quick Use buttons at the bottom of the screen. Press one to assign a spell to it. You can then select that spell very easily. You can also put items in them in the inventory window.";
  37 = "You can cast the spells or use the items in the eight Quick Use slots by pressing F5-F12.";
  38 = "To change a spell attached to a Quick Use button, hold the Command key down and press the button.";
  39 = "Remember that you can see a list of quests you have received by pressing the Journal button (to the left of the Start/End Combat button).";
  40 = "If you steal valuable treasures or attack the innocent, you might end up with a Dread Curse. Such afflictions can be difficult to remove."; // 40
  41 = "To end a character's turn in combat early, press the space bar or select the character. You can turn off the warning when ending a character's turn in Game Options.";
  42 = "You can't cast Mage spells when you are wearing too much bulky armor.";
  43 = "You can talk to or attack characters using the keyboard. Type 'a' to select a character to attack/talk to. Similarly, type 'u' to use/search an object.";
  44 = "Don't forget to have your warriors use battle disciplines in combat. You can use one when you aren't fatigued. Fatigue goes away over time.";
  45 = "When getting items, some of them will be marked 'Steal'. This means they are not yours. You can't steal when a townsperson can see you. Also, theft is morally wrong.";
  46 = "Many walls in Avernum have dark spots on them. Usually, this is dirt and mold. Sometimes, however, that spot might actually be a concealed switch ...";
  47 = "Some towns and dungeons are hidden. You won't be able to see them when you're nearby unless someone told you about them.";
  48 = "The world evolves as time passes. However, no matter how long you take to do things, you will always be able to finish the game.";
  49 = "To rest in small towns, look for an inn. Staying in an inn heals your party and restores your spell energy.";
  50 = "If Avernum is running slowly, there are several things you can do to speed it up. Open the Tech Support file in the Avernum folder to get some helpful advice."; // 50 REMOVED
  51 = "To help Avernum to run faster, have it not take up the full screen. You can make the game take up less than the full screen by going into Game Settings and changing the Game Area Size."; // REMOVED



// Be sure to set number of them with NUM_HINT_STRINGS
